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BlizzCast Episode 4 Released

Blizzard - August 11, 2008

Episode 4 of Blizzard's official BlizzCast is finally here! Although much attention was put on the WoW expansion, Wrath of The Lich King, we were still treated with answers from some of the StarCraft 2 development team. Here's a small exerpt from the Community Q&A section of the BlizzCast.

Bornakk: The first question is from D10 at teamliquid.net – What is the reason for the decreased mineral collection by workers? (It goes from 8 to 6 per round.) Is it better worker A.I. or a more economy heavy game maybe?

Mike Heiberg:  The harvest rates for classic and Starcraft II are basically the same -

David Kim:   It feels faster though, the minerals anyway.

Mike Heiberg:  It feels faster at certain points, certainly more so mid to late game but it kind of depends on the race and the expansions and stuff. I think that’s a matter of when you cap out on three per mineral field, just how much income you get versus – like in Starcraft a lot of times you get up to like two per mineral field and you couldn’t quite tell if you were capped out or not because there’s a lot of guys moving around and a lot of times you have an empty mineral field for a few seconds here and there.

Two new screenshots have also been added to our Gallery.

Posted By: Rylin - Category: StarCraft 2 - Discussion: 0 Comment(s)

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