

Episode 4 of Blizzard's official BlizzCast is finally here! Although much attention was put on the WoW expansion, Wrath of The Lich King, we were still treated with answers from some of the StarCraft 2 development team. Here's a small exerpt from the Community Q&A section of the BlizzCast.
Bornakk: The first question is from D10 at teamliquid.net – What is the reason for the decreased mineral collection by workers? (It goes from 8 to 6 per round.) Is it better worker A.I. or a more economy heavy game maybe?
Mike Heiberg: The harvest rates for classic and Starcraft II are basically the same -
David Kim: It feels faster though, the minerals anyway.
Mike Heiberg: It feels faster at certain points, certainly more so mid to late game but it kind of depends on the race and the expansions and stuff. I think that’s a matter of when you cap out on three per mineral field, just how much income you get versus – like in Starcraft a lot of times you get up to like two per mineral field and you couldn’t quite tell if you were capped out or not because there’s a lot of guys moving around and a lot of times you have an empty mineral field for a few seconds here and there.
Two new screenshots have also been added to our Gallery.