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Race: Zerg
Builds From: N/A
Parent Unit: N/A
Child Unit(s): N/A
Type: Biological
Role: Ground - Heavy Defense Unit
Targets: Ground
Armament: Needle Spines
Costs
| Minerals: 75 |
Supply: 1 |
| Vespene: 25 |
Build Time: 23 secs |
Stats
| Hit Points: 90 |
Damage: 10 |
| Shields: 0 |
Bonus Damage: +3, Armored Units |
| Armor: N/A |
Attack Speed: 0 |
| Energy: 0 |
Range: 3 |
| Tier: 1.5 |
Hot Key: N |
Description
The Roach is said to have evolved from the everyday household Cockroach. Although this Zergling morph cannot survive a nuclear explosion, it does have the same characteristics as the common insect. A Roach has extremely fast tissue regeneration and a stronger-than-steel carapace. While it doesn't pack much of a punch, the Roaches ability to retain its stamina allows it to take on lone soldiers with ease.
Abilities
- "Burrow" (Active, None) - All Zerg units can be evolved to burrow underground to escape detection.
- "Regeneration" (Passive, None) - Sharing characteristics with everyday insects, Zerg Roaches can regenerate at a rapid rate of 15 Heatlh per second, allowing it to shrug off the sting of many attacks.
Notes
WWI 2008 Build
Gallery Shots
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Last Updated: August 12, 2008 - 04:58 PM