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Race: Zerg
Builds From: N/A
Parent Unit: N/A
Child Unit(s): N/A
Type: Biological
Role: Ground - Resource Collecting/Building
Targets: Ground
Armament: None
Costs
| Minerals: 50 |
Supply: 1 |
| Vespene: 0 |
Build Time: 0 secs |
Stats
| Hit Points: 40 |
Damage: 5 |
| Shields: 0 |
Bonus Damage: N/A |
| Armor: N/A |
Attack Speed: 0 |
| Energy: 0 |
Range: Melee |
| Tier: 0.0 |
Hot Key: N |
Description
The Zerg army's main means of mutating into various support structures on the battlefield. Drones are also the essential unit for collecting minerals and gas to further aid in the development of buildings and units. Although lightly armored, they have the means of defending themselves against other lightly armored ground units as a last resort.
Abilities
- "Burrow" (Active, None) - All Zerg units can be evolved to burrow underground to escape detection.
- "Morph" (Active, Cost Dependant on Structure) - The Drone can morph into a variety of Zerg structures, making it the staple unit of the Zerg's infrastructure.
- "Gather" (Active, None) - Using pincers attached to their bodies, Zerg Drones can gather Minerals and Vespene gas.
Notes
WWI 2008 Build
Gallery Shots
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Last Updated: August 12, 2008 - 04:59 PM